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TL DR: Their old games weren't as perfect as we remember, but they were at least original.
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I could ramble on for days about this though, but really need to get to work.
#How much money did bioware games make series
It feels like a series that got more shooter-heavy because that was the market with Gears of War & Uncharted was doing, and EA wanted a piece of that pie. Mass Effect doesn't feel like a series that flipped to shooter because Bioware was passionate about good gun mechanics. In each of those cases I feel like there was probably more design by committee than a vision of the game would play by a project lead. We've had SWTOR, which did try to inject that Bioware brand of storytelling in MMOs, but found the most generic way to actually play the game it could. Dragon Age, which started as a "love letter" to the original Baldur's Gate, has also become more of a generic 3rd person aRPG with Inquisition being the least interesting of the 3 games despite the biggest world of all. Since then we've had Mass Effect, which over the course of 3 games became less weird, unique sci-fi RPG and more generic 3rd person shooter. No one talks about Jade Empire, but it was a neat idea with a fresh setting and cool action combat system that was ahead of its time.Īll that above to say, Bioware's games have never been perfect, but they've always had something fun about them because they were trying new things. But it was solidly built, and made when there was nothing like it on the market. Mechanically, graphically, and story-wise, it wasn't really ground-breaking. KOTOR is beloved today, and I still think a lot of that is that it was the first, big Star Wars CRPG. If you took that out though, there would never have been anything particularly remarkable about NWN. I think it's why I always loved it, and why I think it's not remembered more negatively. NWN famously had a terrible main campaign, but was built on a platform for making and playing custom content in a time when there weren't really other games like that.
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And it had the classic NPC companions that Bioware has come to be known for. It utilized a rule set (AD&D 2nd Edition) no one else was tackling in the same way. It had a unique story (one of my favorite of their games ever, actually). It benefited from years of tweaks in rereleases. Even for the time Baldur's Gate wasn't a looker. Baldur's Gate, Neverwinter Nights, KOTOR - these all happened while they were taking chances on their own dime. During his studies, he was awarded a scholarship by the Rotary Club Zagreb Kaptol.I think their older games worked so well because for so long Bioware was going its own direction and making the game its devs wanted to play. He also runs his own YouTube channel and occasionally streams on Twitch.
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#How much money did bioware games make tv
He also volunteered as a Radio Host on UNIDU Radio where he had his talk show called Espresso and as a Video Journalist on UNIDU TV where he was editor and producer, and later at the Dubrovnik Development Agency as a Social Media Assistant where he worked on a crowdfunding project called UniActive. Before that, he published works on various websites, such as: Dubrovnik Press, Punkt, Informadur, Carnegie Council for Ethics in International Affairs, GloMo, and Libero Portal. Radić was also an employee of Royal Resort Dubrovnik, Konoba Rašica, Supertours Incoming DMC Croatia, Luxus, and Dubrovnik Sun. He used to work as a Sales Associate for Zore Trgovina, Sales Promoter for Hrvatski Telekom, Sales Representative for Adventure Dubrovnik, and for Lapad Beach as a Parking Attendant, Server, Bartender, and Bar Manager. To expand his knowledge and acquire new skills he attended various workshops, courses, and projects, in which he actively participated, most notably on two International Scientific Conferences where he managed social media platforms and later on the lobbying campaign for the European tree of the year contest. He acquired a bachelor's degree in Communication and Media and a master's degree in Public Relations at the University of Dubrovnik’s Department of Communication in 20, respectively. Radić graduated from the Economic and Trade School Dubrovnik in 2013. Vedran Radić (born October 8, 1993, in Split) is a Croatian journalist.